TERESA WENNBERG

C O M P U T E R    W O R K S


YEUX/MASQUES 1983   
A series of constantly changing eyes/masques, executed live
with the 2-D graphic palette X-COMM Graph-8

AURORA 1984
By invitation of the French Ministry of Culture/Agence Octet. 3D program "Aurora".

ELECTRONIC MONSTERS 198
A series of "monsters" created with the 2D palette
X-Comm Graph-8, and transferred to video

TOKYO MA 1986

YUUREI NO UTA (The song of the ghost) 1987  
An animation with the 2D "Antics" program (VAX), pushing the concept of interpolation to its extremes.
Made in Japan during a residency at Aoyama Com0puter Graphics School..

RESEARCH IKO/TRAJ 1987 & 1989  
Introduction to and further developing of the 3D system Iko-Traj (IRIS 3130), developed by Michel Bret at CIMA, Paris,
on invitation from the Ministry of Culture, France.
In collaboration with Anne Marie Pecheur.
HONORARY MENTION - ARS ELECTRONICA, Linz 1989

ALPHABET UTOPIQUE 1990
3D computer animation, executed on Iko/Traj (IRIS 3130).
NORRKOPINGS KONSTMUSEUM: "Digitala Drommar" 1990
SANDVIKENS KONSTHALL: "Digitala Drommar" 1990
"VIDEO ART PLASTIQUE", Herouville- St. Clair 1990
A.R.C.O., Madrid 1991
GALERIE DOMICILE, Ivry 1991

NARCISSE  1988  
60 faces created with an Amiga 2000.

RESEARCH DGS/IBM 1990
Work and research during a six months residency at the 3D studio of Steina and Woody Vasulka
New Mexico, USA.

4U2C - ILLUSION D'UN MONUMENT 1991-92  
Production: Ministere de la Culture, Delegation aux Arts Plastiques, Delegation au Developpement et aux Formations,
Le Fresnoy, Cinaps, Grand Canal Video, XIS, Musee National des Monuments Francais.
Music: Remi Chatton
COLLECTION: MUSEE NATIONAL DES MONUMENTS FRANCAIS, PARIS


ABSTRACT HEAVEN  1992  
A 3D animation initiated at the GAMSAU laboratory of the School of Architecture of Marseille.
(Explore/TDI/Silicon Graphics)

DOUBLE ALPHA 1993-1995  
Part I  "MEMOIRE" 1993 ( 3') - loop
Part II  "MNEMO" 1994 ( 1') - loop
part III  "AMNESIE/AMNESIA" 1995 ( 3'15") - loop
3D computer interpolation & animation (Explore/Silicon Graphics)
PRODUCED WITH SUPPORT FROM THE ARTS GRANTS COMMITTEE SWEDEN & FRAC/PACA FRANCE

DIGITAL RUNES 1997
3D computer animation. The ancient viking runes are coming alive, moving from the carved stone to a digital existence...
(Alias Wavefront/Onyx2)
PRODUCED WITH SUPPORT FROM FROM EVA FRIIS MULTIMEDIA GROUP/ SCHOOL OF ARCHITECTURE & PDC-KTH
& THE ARTS GRANTS COMMITTEE SWEDEN




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